House Rules:

        Ok, I have a couple of house rules.  These are going to be put in any which order as they pop back into my brain.  Later, I will put them in some sort of order.

1) All items that are not magical in nature will have a value.  This value tells you how good something is. It is based on a 100 percent scale, higher is better.  01-05 is horrible, probably going to fall apart in your hands, 40-60 is average, 96-00 is enchantable quality.  The other percents are pretty easy to figure out 06-25 are shoddy, 26-40 low quality, 60-75 is good, 76-90 is excellent, and 91-95 is high quality.
2) Everything is possible.  That means you can try something regards if you have the skill or not.  I don't mean you will succeed... just that you can try anything.
3) Everyone needs to be trained when you go up a level, until you get to 5th level, then you can train yourself.
4) Languages:  Everyone starts out with thier language, and their alignment tongue. (yes, I use that.)  Buy additional languages as per normal, but you can also gain lang. in game by just being taught them by others.  Also, the add lang you get from int can be used for either lang or nwps.
5) Sorry to all those people out there, but I don't really do Psionics.  I know the rules, I just don't really like using them.  Once again, sorry.  All though if you are playing a mage or cleric, I will roll for you to see if you will ever be able to cast 10th level mage, or 8th level cleric spells.
 

more to follow.
 

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